Preventing Adolescent Mental Health Problems using Gamified Cognitive Training

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PROJECT DESCRIPTION

Globally mental health disorders are the leading cause of disability in adolescents (10-24 years). Yet, state-of-the science prevention interventions are currently limited in efficacy and access to evidence-based prevention remains inadequate. This project aims to address this need by using gamification to increase the efficacy of existing cognitive training interventions. The successful candidate will develop the gamified prevention intervention that targets key neurocognitive risk factors and test the intervention’s efficacy in preventing adolescent symptoms of depression and anxiety. This project has the potential to result in a free and easy-to-disseminate intervention for preventing adolescent mental health problems.

IDEAL CANDIDATE

The ideal candidate for this project will have a strong background in clinical, cognitive, affective and/or developmental psychology/neuroscience. Experience in developing interventions or working with developmental populations is desirable. The candidate is expected to have research experience and a strong foundation in methods/statistics is desirable. The ability to work in an interdisciplinary and international team is essential for any successful candidate.
Supervisory team
Susanne
Schweizer

Science
Psychology
Helen
Christensen

Medicine
Other
Elaine
Fox

University of Oxford
Oxford Centre for Emotion and Affective Neuroscience
s.schweizer@unsw.edu.au